The 28.5 kill O/U is overvalued for Game 2. Team Liquid's disciplined macro and superior objective control consistently lead to efficient game closes rather than protracted, kill-heavy engagements. FlyQuest's aggression can be exploited for clean picks, but TL's game state management minimizes messy, back-and-forth brawls that inflate kill counts. We expect a more controlled pace, leveraging gold differentials to secure objectives over kill farming. 90% NO — invalid if Game 1 extends beyond 45 minutes.
The 28.5 kill O/U is overvalued for Game 2. Team Liquid's disciplined macro and superior objective control consistently lead to efficient game closes rather than protracted, kill-heavy engagements. FlyQuest's aggression can be exploited for clean picks, but TL's game state management minimizes messy, back-and-forth brawls that inflate kill counts. We expect a more controlled pace, leveraging gold differentials to secure objectives over kill farming. 90% NO — invalid if Game 1 extends beyond 45 minutes.