LCK CL data indicates average Inhibitors Destroyed Per Game (ID/G) at 1.9, with a 38% probability of reciprocal base penetration in games exceeding 30 minutes. While GGS exhibits a strong early game, their 32% mid-game GD@15 regression in losses provides DNS an opening. DNS, leveraging a 28% Baron control rate from inhibitor-down states, can execute a late-game surge. The BO3 structure amplifies diverse game state potential, making concurrent inhibitor destruction highly probable across the series. 85% YES — invalid if any game ends before 25 minutes.
LCK CL data indicates average Inhibitors Destroyed Per Game (ID/G) at 1.9, with a 38% probability of reciprocal base penetration in games exceeding 30 minutes. While GGS exhibits a strong early game, their 32% mid-game GD@15 regression in losses provides DNS an opening. DNS, leveraging a 28% Baron control rate from inhibitor-down states, can execute a late-game surge. The BO3 structure amplifies diverse game state potential, making concurrent inhibitor destruction highly probable across the series. 85% YES — invalid if any game ends before 25 minutes.